Infinite Rogue - V0.04 - Time to focus on the battle system
Infinite Rogue - V0.04
THIS is a mini mini Prototype
Welcome to Infinite Rogue (Name still in creation)
Before everyone start o say that this is not a game/prototype, i am here to say that this is just a way for who wants to follow and see how a project is made since day 1. I have this idea and i am trying to bring it to life
I had an idea about creating a roguelike game where the goal for the player is to see how much tower floors he can get to. The game starts at floor 0, and then in each floor, enemies are there to be fought and rewards to be taken using a team of characters that can be upgraded.
The fights between the player team and enemy team will be AI controlled based. Like in TFT or Autochess.
Everything is random, from the first character to the items that are given as a reward. The player will have the ability to choose from a set of random chars and items and then buy new items and abilities for each character
The idea is still in progress so everything can change and be upgraded.
If you like the mini mini prototype, feel free to subscribe to my itch, and give new ideas to create a good roguelike game.
You can still help me if you read my Update articles where i ask for some help :D
Thanks
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | FH_Creator |
Genre | Role Playing, Survival |
Made with | Unity |
Tags | Indie, Prototype, Roguelike, Roguelite, Singleplayer, Tactical, tft, Unity |
Development log
- Infinite Rogue - V0.03 - Inventory Core is doneMay 03, 2023
- Infinite Rogue - V0.02 - Getting things goingApr 23, 2023
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