Welcome to RogueTurn! A Roguelike game where you take control of several characters in a Turn based Battle system like FFX and fight enemies through a procedural path system to make each run feel different. 

If you have any ideia for this or feedback for me to improve, feel free to share on the game page! THANKS

The game presented above is just the battle part of the game. Its supose to be one of the first exemple battle so its supose to be easy and simple. 

------- IDEA ---------------------------------------------------------

This game will be a roguelike where the player starts the game by choosing one character that will have his own stats and abilities and the objective is to go trough a procedual number of battles to reach the final boss. 

After each battle the player will be able to get more character to the party and items to increase the player stats. 

My objective is to have a big number of character with diferent passives and habilities and alot of items for the player to choose to make each run a diferent one. 

------- BUGS FOUND ---------------------------------------------------------

- Lights are not displaying when switching scenes, so the game looks dark;

-Generated map dont generate the full map;

-Enemies icon not appear in the generated map;

-Items in the Inventory being behind the slots when moving them;


I will create a discord channel and other pages so you can follow the progress of this game. 

Development log

Comments

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I think this project is going well, its a straight forward idea, when you get the map generator working it will play cool