Hey! Welcome to the initials versions of the prototype about my game ideia "Island Builder". 

I had one project in mind and i am placing the game here to get some help in evolving my concept into something cool. Basically the ideia is a roguelike/lite where the player spawn on a simple island with a builder character. That builder is used to build other adjacent islands and continue to explore the world. The game will have enemies to fight and bosses to discover.

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Moving player: A W S D

Dash : Space Bar

Attack: Right Mouse and the attack will face the mouse direction


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My concept is still in the very beginning but i am posting here so that i get help with ideias and transform them into a fun and playable game. If you have something in mind that would fit good in this game feel free to share it :D


What i have in mind right now:

- When the builder is building an island, enemies will spawn and the player have to protect the builder.

- I will create a second enemy that shoots spear and a third one that breaths fire.

- With the number of islands the builder creates, enemies will spawn in waves.

- Enemies have a chance to appear on the spawned islands.

-Some islands will have dungeons and tresures to find.

-The player will get resorces from the islands (wood,rocks,etc) to build houses and equipment to improve the player stats.

-Spawning islands require energy


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What i need to concept and help with: 

- What is on the islands(squares) that the builder generates.

- What the player can upgrade in game and after the run ends. 

- How to spawn enemies. (inside the islands, or they spawn on the already created ones and search for the player) 




This is just the prototype so i can see if the game would be fun and if is it worth to invest the time to build it.

What i am strugle with is with ideias xD


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Last Updates: 

- Added a new enemy. The FlameTrower

Development log

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